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Computational Model, Simulation and Immersive Technology (MoSIT)

Introduction:
The Computational Modeling, Simulation and Immersive Technology (MoSIT) Research Group advances the science and engineering of computational methods for modeling, simulating, and visualizing complex real-world phenomena. Our research integrates computational modeling, physics-based simulation, computer graphics, visualization, and immersive technologies to develop intelligent, interactive, and scientifically grounded digital environments. Through interdisciplinary research, MoSIT addresses challenges across healthcare, digital heritage, engineering, education, and intelligent virtual systems.

More details on previous activities can be found:
http://cgv2.blogspot.com/
http://mycasd.blogspot.com/
https://sites.google.com/upm.edu.my/mosit-lab

Research Pillars:
1. High-Fidelity XR and Immersive Experiences (Interaction and Realism)
2. Predictive Modeling and Physics-Based Simulation (Intelligence and Accuracy)
3. Cyber-Physical Convergence and Digital Twins (Integration and Automation)

Research Interest (but not limited to):
1. Computer Graphics and Its applications
2. Simulation
3. Immersive Technology
4. Game Design and Development
5. Multimedia Application Development
6. Computer Vision

Group Members:

 

Name

Expertise

Siti Khadijah

 

 

Dr. Siti Khadijah Ali (LEADER)
ctkhadijah@upm.edu.my

 

 

Computer Graphics and its Applications, Computer Vision, Physics-based Animation/Simulation

     
Rahmita

 

 

Prof. Dr. Rahmita Wirza  O.K. Rahmat
rahmita@upm.edu.my 

 

 

Computer Graphics, Computer Aided Geometric Design and Computer Assisted Surgery

     
Puteri Suhaiza

 

 

Assoc. Prof. Dr. Puteri Suhaiza Sulaiman
psuhaiza@upm.edu.my

 

 

Computer Graphics and Computer Vision

     
Ng Seng Beng

 

 

Dr. Ng Seng Beng
ngsengbeng@upm.edu.my

 

 

Computer Graphics and Geometrical Reverse Engineering

     

 

 

Dr. Zainal Abdul Kahar
zainal_kahar@upm.edu.my

 

 

Game Design, Computer Graphics, Image Processing

     
Ng Seng Beng

 

 

Dr. Ng Seng Beng
ngsengbeng@upm.edu.my

 

 

Computer Graphics and Geometrical Reverse Engineering

     

 

 

Ts. Dr. Kesavan A/L Krishnan
kesavan@upm.edu.my

 

 

Haptic Technology & Virtual Reality (VR), Machine Learning, Natural Language Processing (NLP) and Sentiment Analysis, Internet of Things (IoT), Data Warehouse, Data Science, Data Mining and Big Data Analytics, Business Intelligence (BI) and Decision Support Systems.

 

Research Grant List

Research Grant List

  1. Paddy-IoT: Community Prototype and Monitoring of Real-Time Agri-Paddy Hydroponics System Integrating Controlled Air Capture - ISPF (BRITISH COUNCIL) - £158,000 (2024-2027)
  2. An efficient kinematics and dynamics model for personalized gait to signify human character animation - Fundamental Research Grant Scheme (FRGS) - RM92454 (2025-2027)
  3. Formulating Ground Normalized Difference Vegetation Index (G-NDVI) for detecting stressed crops using sub-pixel regional registration and sub-pixel temporal analysis - Fundamental Research Grant Scheme (FRGS) - RM147800 (2019-2023)
  4. Synergy-Muscle Fatigue Model based Intelligent Control to Signify Realism of Character Animation - Fundamental Research Grant Scheme (FRGS) - RM72400 (2019-2021)
  5. SELF-SUSTAINING AI-ENHANCED AUTONOMOUS MICROCONTROLLER (MICROBOT) FOR ENVIRONMENTAL MONITORING AND SAFETY IN DETECTING FALLEN TREES - Geran Putra (IPM) - RM 30000
  6. Pembangunan Kemahiran Digital Berasaskan Pemodelan 3D dan Realiti Terimbuh untuk Kanak-Kanak Rentan di Rumah Pakats, Klang Selangor - KNOWLEDGE TRANSFER GRANT SCHEME (KTGS-UCTC) - RM 10,000

Updated:: 10/07/2026 [aimiaqilah]

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